Showing posts with label Minecraft. Show all posts
Showing posts with label Minecraft. Show all posts

Wednesday, 8 July 2020

Boma Accelerator Day 2

Up early for a walk around Lake Tekapo - beautiful day and nice to go to the Church of the Good Shepherd and the Sheepdog Memorial without anyone else there. The joy of getting up early.
Our first job this morning was to do our timetable for the next 2 days. We started by working out what we wanted completed by the end of the two days, then worked backwards form there to put specific things on the list.

Mine:
Tues am
Update the Canvas and planning docs on our Boma drive
Show Kit what I have so far - test and iterate and test....
Work on my website so I can get a bit more of the MVP done especially the front page
Tuesday lunch
Finish the first website page
Do another test and iterate
Work on my pitch for this afternoon
Tues pm
Practice pitch
Write blog and process talks from today

Wed am
Complete 2 blogs
refine my pitch
Continue with site after more iteration

Wed lunch
Have a pitch done and rehearsed
Have a website 2 pages OK ish - iterate 2 or 3 times
Have 2 blogs up
Show to some of the others here to get feedback

We had to put a smiley face on for any 5 min job - I didn't really have any but others were then instructed to do the 5 min job now.

I got feedback from a range of people today which helped immensely. It was good to keep going back and getting more ideas.
 - need to add a good description, there is an assumption that people already know why they are here
 - add testimonials from people to add weight
 - make it clear, easy and fast to access
Put on someone's hat - Customer personas - 10 step framework - really great way of thinking about what we need to look at when making our products. We were given a couple of options and I am certainly going to use this to check what I am doing. Need to go through each of these to check what I need to think about.

Melissa Clark-Reynolds

@HoneyBeeGeek
We had a Zoom call with Melissa today. She had some amazing insights into the business world and talked us through her time with developing Minimonos which was a virtual reality world for kids.
Virtual worlds were really popular in the 2000s. Other generations had a real world, they could bus places, people knew each other, they had a lot of freedom. The new world is a lot smaller, they are not allowed to do so much. Parents track their children using phones and the world is seen as a dangerous place. They wanted to let kids know they could make a difference and wanted to give them somewhere they could build a habitat.
During the time when Minimonos were very popular they learnt about brand extension. They learnt to release on a Friday, they looked at where to next and there were a few choices - TV, Browser, Publications, Touch (tablet), Ethical merchandise, Toys and collectibles. They did cards on recyclable paper but found it hard to get into the ethical toys. Most kids liked to party - online they could find friends and community. Most wanted that social connection, a lot were really lonely but in the online world they had best friends. There were a wide range of ethnicities so they had 24hr activity. If kids turned up and no one was there they would leave and come back later. They had virtual costumes - dress up without the waste. Halloween is one of the larges causes of waste to landfill.
At Xmas 2012 the toy industry went into decline due to the introduction of iPad mini and kindle. Children stopped watching TV internationally and the TV ads were the best for Minimonos. Flash didn't work on a browser and they were on the tech list not the toy list. in Jan 2013 Nickolodeon was down 30% and they had lost their path to market and to the platform. Moshi Monsters, Club Penguin, Minimonos all were dropped at this time and Minecraft grew so much. They tried to pivot but were not fast enough.
Question is - when to pivot or when to quit?
Angry Birds made 51 losing games before they made Angry Birds, if they hadn't made that they would be over.
Lessons learnt:
Is the business model right? - they were right but not fast enough, the pricing was right but not sustainable. Now many do through sponsorship
Has the market shifted?
Has the tech moved? If it's not fit for a new shift, how do you do it?
Can the product get out?
Is there better use of capital and time?
Have you got the dream team?
Unfair advantage - they didn't have anything special, now they would probably have hired psychologists and use celebrities. Need an advantage
They closed in 2013 - there was a change.org campaign to reopen.
"Winners quit fast, quit often, and quit without guilt." Seth Godin 
At least you built something people will give a shit about.
"You can't learn less" If you commit to learning the lessons, that knowledge will never leave you. Need to understand business models from the get go.
Many online game companies closed over 2013-2017 - some were funded through sake of merchandise, but all plastic stuff. Filling the world with plastic is not going to help with anxiety
Club Penguin closed in 2017 - in 2016 they had a penguins of colour matter protest - children could have a voice, even if it was only with each other.
Minecraft - you get to create their own thing. Passiveness doesn't work
Greta Thunberg "Our house is on fire"
"Many of us often wonder what kind of planet we are leaving behind for our children but few asked the opposite: what kind of children are we leaving behind for our planet?"  Simeon Ogonda 
As adults, what are we doing to enable these children to make the difference they want to make?
One question asked - what are the homeless people doing when it snows? Good answer - what would you like to do? Taught that they can do something, not just saying "don't worry about it". Students now are anxious for a reason - pressure to stay safe, their world is very small. Daily bombarded with Covid19, Trump. If they weren't grieving they weren't paying attention. We need to take a step back and if we feel powerless, imagine what it feels like for them. Anxiety is an appropriate response for the world they live in. How can we give them agency?

Why is Minecraft successful? It looks like Lego, they have the power to make the environment what they want. Boys like jeopardy and potential risk - creepers give them that element. They like fear and risk in a controlled environment. Showing off is important, our society rewards extroverts - online introverts can be successful online extroverts by showing their work. Like a bit of moral superiority - their big brother can show them how to do things. Others are able to coach and be experts, they have agency over their own domain, can be experts in it. They love being an expert over their parents.
Different countries have different ideas about play. Some have play for play's sake. This generation is more tested than any other generation, they are always found wanting, even when they get 99%. We need joy and beauty and play. They don't have much free time and there is pressure form school, they are aware of the financial pressure on parents, need to create joy and play for play's sake. This reminded me of the Lifelong Kindergarten book (see my previous blog on this). Singapore only has play type activities if they are enriching - has to teach them something, maths, science etc.
Assumptions, adults designing for kids, we mean well. Gen Z is more community minded and philanthropic. School strikes, climate marches, almost back to the hippie days but without the drugs and free love, more serious but also in more pain. Dystopian fiction is so big. Need "hopeful sci fi". Can we show them solutions to things? Where are the platforms that showcase these solutions? What drives kids - lost community. Nature Deficit Disorder is a real thing - get them outside.

Pitching 101 - We went through a quick pitching session - asking lots of questions:
Who are you?
Why do you care?
Why are you the best person? -  history, knowledge, experience
What problem are you solving?
What is your solution? eg I am designing and app to.....
Prove it - back it up. Use story telling to build rapport and relatability
Know your audience - what do they care about?
What else is out there? Partnerships and or inspiration
What's the ask - do you want a beta tester, likes on a FB page, feedback
Presentation tips - speak slowly, if you use a quote on the screen don't read and speak at same time.

Esther Wosjcicki 

How to raise successful people - book
5 Principles of the at home classroom: TRICK
Trust - between colleagues, admin and students. When you trust them they feel empowered and they trust themselves. Even more important now in the face of the pandemic. Kids rise to expectations. Need self learning and self learners.
Sam Reader - Self learning essential in 21st century
Kids are smarter than you think. 17yr old NASA intern found a new planet, 13yr old developed a tool that could change pancreatic cancer
Respect - feelings, worries, ideas. Successful people have self respect when they feel respected. Care of self first is important.
Independence
Allow them to search online to find the resources to meet the goals of the class. You have to teach them how to search! Allow them to take and explore courses they find interesting. Learn@Home, Youtube (no.1 in the world), Coursera, Teach form Home, Learn at home, Udacity
Collaboration - encourage them to go online with a friend to learn
Kindness - teach by modelling it yourself. It's a high stress moment for the world, we need to be kind to each other. She will never stop a class to tell someone off - talks to them quietly later.
We need people with socio emotional skills - Empathy, Compassions, Respect, Kindness, Creativity. Computers will never have these skills. SE skills are more important than IQ
Her children are successful - she taught them is it OK to take a risk and fail. Try everything, make mistakes and do it again. Provided a safe space to be creative and she used TRICK. Need to find a purpose.
No one can control life, but you can control your reaction to life.
Palo Alto High School
Largest media programme in the USA. They produce 10 publications. The Campanile goes out every 3 weeks. Also have C Magazine, Verde, The Viking. They get taught Journalism, Photoshop. They teach each other and themselves. While under lockdown and they are working from home they have still produced the same amount of work.
Other students say they miss their friends, miss important life events and teachers are doing things that don't work - like teaching for hours.
Standardisation and Obedience no longer works. You need to meet the need for social interaction but give them more control. Provide structure and stop lecturing.
Real estate - location, location, location
Education - relationships, relationships, relationships
Encourage online collaboration.
Do not over assign work. Set goals, get them to design their own path. Encourage students to partner with a friend. Give them some resources but then get them to share more.
Helicopter parenting hurts creativity
Allow them to revise before testing. Use the mastery learning system
Develop creativity and innovation - take a risk without fear of shame. Always being graded means they won't take a risk.
Steve Jobs  'Have the courage to follow your heart and intuition. They somehow already know what you truly want to become. Everything else is secondary.'
Art is a powerful tool for learning - encourage them to draw
Kids don't need to stay on track to succeed.
Successful people believe in themselves and are willing to take a risk. They have a sense of control of their lives.
Teach to think about community not just themselves. No one does it right the first time, if they did, they wouldn't need to be in school.
Bill Gates 'As we look ahead into the next century, leaders will be those who empower others.'
Sign up to the weekly newsletter - wojway.com 
As they learn how to search and get more confident then they can do more themselves. Parents can do lots to help students learn but they need to not do it for them. Many control their children's schedules, control the classes they do, push them to achieve. Parents are not as patient as teachers, if their child doesn't do it right the first time they tend to do it for them or become impatient. Teachers don't have that emotional connection so can be more patient.
It's Ok to do some lecturing - 15-20 mins fine, then do more interaction that you talking.
In Meet they have just changed the setting sos that the teacher can mute all at the same time and students can't talk to each other - teachers asked for that.
Students that don't do well - why do you think they don't? What they were interested in wasn't sanctioned by school or parents and so they were not motivated. The testing runs the education system. If we continue to teach to the test it's hard for kids to be creative as they are doing things they don't care about.
Her students are not losing motivation as they are doing what they want to do. They are doing the work anyway. This reminded me of the Court Theatre show I saw last week "The Quarantine Diaries" - written in isolation and driven by youth and their creativity. It was stunning.
When they go back to classes in the fall (September) the culture will have changed. They need to respect that all have the ability to do online learning. A lot didn't know how to use online tools but now they know they will probably use them more. They will have to have spaces between students and they are not supposed to interact, not a good way to run a school where students are scared of each other. A lot of parents are afraid to send their kids to school, they have to create an atmosphere where they would be comfortable/
When kids work in groups it is effective, they can support each other and it creates an atmosphere that we all care about each other. All very stressed at the moment. Not surprising that kids are suffering. The vaccine will not solve the problem, many anti vacc - people won't do it and in a poll taken recently 30% said they would refuse it even if it was available.
One of our group mentioned skin hunger  - had to look this up!

A short walk before dinner then the evening saw us all pitch our ideas to the group. A great opportunity to get some feedback. It was good to hear all the ideas in one go and then have a bit of down time to just get to know each other and share stories and our pet photos!

The last day we did a quick starter of Toaster/Blender/Palm tree which was fun. I then made a timeline for the next few months,  completed this blog, and then did some more work on my project. A fantastic few days and I have achieved so much. The support from the Boma team is amazing and this experience is certainly something I will never forget. Thanks Boma NZ and Christchurch Airport for making this happen!



Saturday, 25 April 2020

MIE Expert April call

I'm running a bit behind in writing up my notes for this call. Work seemed to take over in the last week or two and I haven't seemed to have the time, or just not felt like it!
Even though this is a Microsoft group, many of the resources and information are definitely relevant for those that are not Office365 kura. At my kura we have both Google and Office365, although not all of Office365 is available so we don't use Teams. I still use Excel, Powerpoint and Word more if I can - opting to sometimes copy and past into GoogleDocs after doing what I need to in Word. I also much prefer Powerpoint to Slides - the possibilities are definitely better in Powerpoint. I do miss being in a Microsoft school - especially at this time when I would have a OneNote all set up with work and Sharepoint all sorted, then working in Teams *sigh. Ah well.
These are my notes from the calls we had a couple of weeks ago.
The first thing I really liked was that there was a call buddy. While the presenters did their thing someone else was nominated to follow the questions in the chat, rather than the presenter having to do that as well. Great idea and really useful! A couple of links first:
Remote Learning with Minecraft
How to set up Virtual Breakout Rooms in Microsoft Teams

Learning From home - Nikkie Laing - Opaheke School (Yr1-8)
They have 1;1 in yr 5-8 so already capacity there. Teams was in place for staff communication and they had One Note for some. They managed to get all their devices out before school closed along with some paper packs. They are not doing new resources or new software and they spent the two days before lockdown upskilling staff in Teams.
Online learning for two days and they realised they had planned too much - they did it the way they used to operate but now there wasn't teacher support which made it different. Parents can't always support the way we think they can.
There was much discussion about some students drowning in work that they felt had to be done. It was reinforced that we have to be kind. Not only to one another but to our students.
Need to identify common goals:
consistency for parents
Streamlined curriculum
Options
Shared understandings for teacher, parents and students and need a Learning from Home portal
Checkin with parents by email or phone and refer back to the school website all the time
Checkin with teachers through teams but also 1 on 1 as well
Education Perfect - too much work Online lessons are overwhelming and teachers are shattered but students are more shattered. EP can have so much work in one lesson.
Notices each day - have dressups for fun. No pressure for people to be there.
Requires staff to be collaborative
We all liked Nikkie's infographics so much she agreed to do a separate session on how to make them - see later in this blog!

Powerpoint recordings - Rachel Chisnall
Use the zoom feature in PPT - nice feature for delivery
Relationships matter
What to maintain:
prior knowledge
what they are doing at home
within school structure
Think about who you are trying to reach
Plain sincere recording is better than all the bells and whistles
Be there for your students, don't try to make it perfect
Say something 100 times - it may be the first time they actually hear it
If putting a video in - cut a square out of the corner for your camera
Keep yourself safe - think about the background, what you are wearing, a solo space and prop up your laptop. It's Ok if family are in the background - we are only human if they walk past. Need that human connection
Keep videos short - 6-8 mins max. Think about the student experience as if you were watching it. Save it, then record on a copy of it
Recording bar:
Screen recording useful for small sections of YouTube clips
Forms can add an option to fill out at the end
Best if you have a dedicated mic rather than a computer mic - or you get the noise of keys typing
Once done, think about access. You can save as a video and add to a YouTube channel or add to stream in Office 365 or into OneNote. Export as an mp4 then use YouTube for less bandwidth
Examples of uses:
Introduction videos
Exam walkthroughs - different colours for A,M,E
Student feedback - can talk directly as feedback - put a picture into PPT and talk over.
Watch your language - Must/Could/Should - some are unable to do work and feel guilty
Weekly planner idea - see pic

Wellbeing in a crisis: Carmen Kenton 
crisis education not home schooling
Crisis education research
Homeschooling is very social but this isn't
Maslow's heirachy of needs
We need to share resources as well as have equity of access
Need to increase wellbeing - don't recreate what is happening in the classroom
Asynchronous learning - can they connect at a different time when you are not available? Can't always do it at the time you set.
Give choices - it gives them control in a time that is uncontrollable.
Carmen very kindly has offered her PPT for anyone  - it has great links and ideas.
More links:
Click happy photography competition
Online schooling vs remote learning
Survey staff and students to find out how they are finding things
Use TikTok as an editing tool - good at quick snippets
Juggling needs of high needs academic and lower ability - hard to do all.
Some students just want the stability of school
Need engagement of parents too - hard to get in touch. For some people, school is the safe space

Infographics - Nikki Laing 
https://www.showeet.com/ - spend some time here and just download lots of them
Good to get a message across - focus you to be precise
To turn background stuff off just R click - format background and hide background graphics
Pip Cleaves talks about branding
Adobe color
Extract theme - drop image of school banner and it extracts the colours.  et to bright/muted then it shows RGB and Hex codes on the colour wheel. Need these numbers
Go back to PPT - Design-Colours-own colour bar and create new theme. Can put more colours and put RGB in to use school colours
Works in Word as well - Design- colours
Adobe Color will extract the gradient as well - can use that too
Canva is another option - free Pro licence for teachers. Can use Hex codes in here as well

Noun Project - icons to use
Paint.net - free paint programme that can take background out - can also do in Canva

Sunday, 6 October 2019

NZ MIEE Hui 2019 notes day two

Notes from Day Two of the hui

Building Inclusive Learning experiences - Becky Keene



A lot going on with Microsoft
Make sure students have access to the tools they need
"Students would rather go without than stand out. We need to move from assuming access to ensuring access in classrooms" Robin Lowell
Don't always think of all the barriers - includes emotional barriers

Today's learning tools should be:
Free
Built in
Mainstream
Non-stigmatising
Mike Tholfsen
Write an accessibility success on sticky notes
Write a challenge
Not inclusive activity - if had a physical activity couldn't move, some people didn't have materials, some can't write/spell, processing can't do that quickly, didn't label spaces of where to put them
Some  of the things we do are not inclusive at all.

Need universal design for learning
Reading highlighter for line focus
Run accessibility checker on anything you use (built into all office products):
Alternative text
Reading order
Slide titles
Header rows
Text contrast
Use Style sets available
Get into the habit so when you have a student who really needs it you are using it
Helping students read in a new way - Immersive reader in OneNote
Computational thinking skills in Immersive reader
Decomposition - syllabification
Pattern recognition - sentence structure
Line focus - abstraction
Theme selection - algorithmic thinking
Course taken by over 100000 educators - basic understanding of dyslexia
Writing:
Launch immersive reader view while writing
Use dictation
Massive gains by allowing students to dictate
Weight off shoulders when write. Can lift weight if the writing is an issue
Improved spell checker in word - definitions and synonyms and also have it read aloud
Editor in word - pulls out inclusive speech corrections - inclusivity checker
Will flag these and ask you to change to more inclusive language
Inclusive math:
Challenges: Dyslexia, Dyscalculia, mobility impairments
Maths tools in OneNote
Can use immersive reader to read the equations as well
Can also have practice quiz on an equation
Lots of students will do this at home
Presenter Coach in Power point online - Rehearsal mode
Example: - picked up "you guys"
Report at end of presentation
Powerpoint captions
Especially if you are teaching deaf students
Real time meeting captioning in Teams is coming
Watch TV with captioning on - need text support for some people
Translator
Multi lingual parent nights in own language
Thought he was doing well hiring interpreters but then a woman from Russia came and he didn't have one. He felt he had done everything but still not enough - started using translator
Used to do them after the other nights- better to be real time in the moment
Having parent nights in real time
Make some noise about languages for here - Māori, verbal refugee languages
Tweet to MS translator - ask for Māori
Got Tongan and Samoan
Zoom in - use magnifier - figured it would be there because it's windows
Don't know what you need until you need it
Edge browser - try for specific things, read aloud any website with any text
Office lens - scanner in your pocket
Seeing AI - only on iOS
25 yr old woman with black hair looking happy - male female/ageist
What matters with inclusion
Agency
Differentiation
Personalisation
Expression
Inclusive software to use:
Flipgrid
Minecraft - immersive reader built in - press i on keyboard for reader and picture dictionary
Immersive reader built in to many apps now
What matters:
No one should have to ask for access, it should just be there
Use this chat/tweet @MSFTEnable


Race against the machine - Trent Ray


How do we use tech in the classroom to build future capable learning?
What did you want to be when you grow up?
User experience designer - had to hire someone to know how people interact with websites
Data miner - can manipulate data
Social media manager
Cloud services specialist - 100% increase for these roles in Linkedin
Avatar manager - look after avatars while they can't attend to them
Skills needed to branch out of teaching:
Do teaching for the love not the money - started a side thing of Kids Disco Parties - had 12 Djs, over 350 parties a yr in Melbourne
Entrepreneurial mindset
Started Collective Education - supporting schools
Cyber Safety Project - in schools - do a show
FutureLearning Academy - online teacher portal
How to find time in a day to do all of that
Future exciting - lots of learning to be done
Life - you will continue to learn
Stop asking what they want to be but what problems do you want to solve
Making it real
Nephew an inventor Joshua Ray
Creative ideas - looking for problems and way to solve them
1:1 School
How does he use the technology at school?
The teachers not really using the power of the tech - use for creation rather than just consumption
If a visitor to your school walks into a typical classroom what might we see students doing with technology?
2009-2012 data - how much has this changed?
If asked to develop an animation on a skill you need:
Understanding of tech
What an animation is? Which would be the best?
Who is your audience? How do you best communicate?
Purpose - how will it support?
Then why?
Move from consumption to creation
Student - where he will learn in the future?
Online - too much communication, too little, distractions
Chat quality an issue
Needs:
Technical platforms, self regulate, communicate
Where he will work?
When he first started working at Microsoft he was told: you know that Microsoft is not a place you go, it's a thing you do.
Structure to being totally flexible but really hard. Manage self, communicate and Collaborate. Lots of challenges
What will he do?
Bringing together digital physical and biological systems
What is the value of humans in a high tech world?
3D printing:
What can we do with one
Building empathy - limbs
Titanium 3D printed hip
Windows 10 - 3D builder and Design and Paint 3D creations apps
Mixed reality - Hololens, Virtual reality
Exported Minecraft - export into 3D paint
AI and machine learning:
Advancing accessibility features
Think about it as Augmented intelligence. Tech will become part of the biosphere.
How will it improve our lives
Talk about ethics with young people as well
How might we access AI to create a better world?
Software that helps improve gender bias
AI forgood challenge - ways we can promote AI as positive
Does every human need to learn how to code? No - but will need to know how to edit and work with code
Check these out - emotions API - can develop apps that can detect emotions
Age app - predict how old you are
Qnamaker.ai - Build a chatbot for your website
Really cool and fun to play with tech
Those that are innovators love this stuff
Does putting a gadget in the hands of  a student automatically mean that they are engaged in learning?
How do you expect these technology trends to impact on learning?
Won't impact unless teachers embrace and guide and actively manipulate it to impact learning. It won't unless teachers do something
Have to think about the pedagogy around it
How will it impact on cognitive thinking? Think about the calculator. Immersive reader is reading so do we need learn to read?
If the load of learning how to read is removed, do we need to look at deeper comprehension instead?
It's a choice to use immersive reader
What is it that students really need to learn?
Innovation hubs popping up everywhere
Tinker toys - which ones should we buy
Student looks up on youtube how to use things
Engagement or Edutainment - technology engages students - is it just edutainment? We need purposeful engagement.
Why do we want this tech in the hands of kids, then what teachers need, then spaces, then which tech
Teachers are in the drivers seat - need skills and mindset to do this
65% of teachers said lack of PD was barrier to implementing STEM
1 in 10 teacher had recent PD to help students develop future capabilities
How can we inspire educators to shape future capable learners?
What does it mean to be future capable? 
Enrol to join the future learning academy
Evidence how he worked collaboratively with others using tech
Integrate tech and purposeful pedagogy

Sharing session 1 - Integrating Minecraft across yr 4-6 - Kelsie Laing and Adele Warburton


This is your for Minecraft for play - and this is your Minecraft for learning
Benefits
Creativity - 8 and 9 year olds so fast and can explain everything
They also like to teach the teachers
Digital fluency and collaboration
Training for staff - get students to run this
Creation not necessarily consumption
Uses 21CLD skills: Critical thinking, Creativity, Collaboration, Communication, Flexibility, Leadership, Initiative, Productivity, Social skills
Sharing devices - not 1 to one
Yr 4 examples:
Story recreate
Multiplication and division problems - signs and solve
Empathy
Arrays
Story creation
Story re-create - for literacy
Plan - make sure they are on the tool for learning
Reading in Minecraft is great - reading for a purpose, understanding of story as well
Set up the world and then students get them to join your world
Teacher dashboard - can get all to finish at once
Resource on empathy - Empathy Village
Highlight key words, then design a building for the family
Arrays - different way to teach multiplication and division
"I thought I was playing but I was actually learning new things"
Starting to see how it is impacting their learning
Yr 5/6
Tutankahmun - started as literacy but morphed into social science and maths
Tomb building
Booby trap the tomb
 Clear set of rules they co-construct together, otherwise you get a whole heap of pandas spawning or crazy things happening. If they don't then they have whole class out for a week.
Fraction action
Percentages make tower with 35% of one colour
Modelling different fractions - making fractions, ordering common fractions
Use camera
In my world - teleport to someone and chat with them
Can model decimals
Healthy food village - on Minecraft education site - collaborate to make whole village
Roller coaster through digestive system
ANZAC world came out of Schoolkit.co.nz free resource of ANZAC
Building Methven - like the build Melbourne one
Skills you need kids said: Listening, respect others, creative, sharing, put ideas together, have to think about thinking
Physically sit on hands so don't do it for them
Don't rip up book in real world so don't destroy others work
Kids come up with manifesto together - link of theirs going into OneNote
Minecraft challenge cards - on website


Sharing 2 - Implementing Digital Tech Curriculum - a cross curricular approach - Cathy Quigan



Only DT kaiako in school. Doing the implementation herself
Modules in tech/art/languages
Meeting prog outcomes up to yr 9, Yr 10 it's an option
Brought in microbits - Making micropets
Why need to change - not transferring the skills
Got CORE PLD
Had full staff meeting about what it was and why, then broke into smaller hubs
General why, CT, DDDO
Digital curriculum in other subjects
Asked for volunteers to progress it further
"If you don't know something about how computer systems work and how you can program them at some elementary level, you run the risk of being programmed yourself"
Initial reaction was terror from staff
Got together again and looked at how 
Can create a chatbot, build a minecraft world - need to know of other options for assessment that cover DT curriculum
PLD in CT and DDDO
PE teacher in CT workshop - need a nudge sometimes
Opportunities outside school
Codeclub for teachers outside of school
Minecraft in Education workshops as well
Full day of PD for Leaders of Learning
People from industry came in to talk - they would employ barista over graduate
Can teach anyone anything, but the barista can interact with people
Workshops on CT and DDDO
Rubbish bin - put in and spits out something useful - looking at the problem that it would solve
Then went into real problems
Thinglink - put in picture, links to help people know each other 
Met with each Leader of Learning - looking at their units yr 7-10 and look at ways DT curriculum to their units.
If it doesn't add value there is no point adding
Many leaders excited by the end of it
Yr 9 science - soil health - use microbits
Interactive map
Minecraft in Religious studies- looking at audience and making sure it is appropriate
Lessons Learned:
Know what you want to achieve
Set the change in context, be clear about why
Time to get staff comfortable
Time to listen to concerns - triangle, square and circle
Time to work with small groups
If it's not adding value, don't do it
Supporting PE dept to write and teach them how to run orienteering unit
Not forcing students, can still do poster but there are options
Target, every student in yr 7-10 will engage with the DT curriculum in some way
Q - time for leaders to get this
Has half a unit to do this, not much time
Be good to have a digital type of SCT - make that a position - at the moment it is anything to do with computing see Cathy
Tied into a COL role possible
For staff to deliver it more important shouldn't just be Mathletics or note taking and research
SAMR - getting off substitution level

Making it real with Microsoft - Challenge - Trent Ray

Practical toolkit that teachers can pick up
Learning canvases to help students engage
What do you want to be when you grow up? changing to: What problems do you want to solve when you grow up?
Prepare them to be ready to do this
Design, Evidence, Assess, Report 21CLD
In Aus teachers have to report on their student's critical thinking and collaboration skills
Empathy map
When students are working on REAL projects what does it look like? - answer this on empathy map in groups
If they are going to be successful in this learning environment - what capabilities or skills do they need?
Computational thinking
Augmentation
Inclusiveness - allocate roles
High level collaborators - how are we fostering that level of collaboration
Need to work with them to be ready for that type of learning
Self regulation - manage self, focussed on what needs to be done
Active listening - communication skills - respectfully disagreeing
Able to fail - resilience - failure is a learning opportunity
Character qualities
Speak and listen effectively
Technical skills - may be able to use with different things
Critical thinking - able to critique, take on feedback and apply it
REAL projects are opportunities to build multiple capabilities
Wicked problems - multi faceted and multi layered
Computational thinking - able to split into smaller parts
Young people cannot solve global warming on their own - but could have an impact in their local community.
How can we break down and get students to break this down - want to be able to see the impact.
What will some of the wicked problems be:
Climate change
Deforestation
Food
Employment
Nature of humanity - AI
Wellbeing
Global Sustainability goals are wicked problems. Can all play a role but together we achieve more
Too big from a class perspective
What if we could build artificial forests? What if we could share our sustainable energy?
Have actionable ideas students can action in the local community. Or even look closer to themselves.
How authentic and accessible are your real world challenges?
How do we connect students to problems - maybe look at the local perspective - shower too short for his height
Not one thing in the school that showed who was here before them on that land. Now houses have names of people before them
Cultural Narrative for us - can see visibly who was here before us
We have nothing to cook with - design a local garden. Can't cook in kitchen until have sustainable food they have grown themselves
What is the relationship between problem solving and real world problems?
Step 1:
What is a problem? What is a challenge
Empathy map
Step 2:
Start with using survey data from forms, statistics in the community
Define the problem
Step 3:
Crazy 8s - fold paper into 4 and can only draw - stand up to do it - more creative
Relational diagram for critical thinking
Might have 3 ideas but want to evaluate on set of criteria. So what idea meets all criterias the best
Step 4:
Prototype
Small group of participants
Solution evaluation feedback form
Step 5 - take action and reflect
Reflect and progress template
These steps will guide our design in teams
What Microsoft tech might we use along the way?
Best links to community
Sustainability
Innovative tech
Wows and wonder feedback
Came up with the whole project in 90 mins - really enjoyed the process for this project plan
Technology as part of the process not always the end product
Winners -  plans are in the OneNote
Innovation
Group 16 - isms of the world
Problem - low level isms of student speech - 360 immersive video to experience isms
Community
Group 4 - melting pot
Sense of identity - very different communities
Establishing a community and what we share in values
Ākonga to decide how to identify themselves and connect them together
Inspired by who's come before us and looking at who comes after us
Sustainability
Group 9 - turn me off
Affordable energy
What does it take to power a school
Student agency on where to take this



Thursday, 26 April 2018

Energise Conference 2018 Day 1

An early start to the day saw me driving out to West Rolleston Primary School picking up a couple of other educators on the way - great to see Rachel Chisnall again and have a quick catch up before the day started. One of the things I love about these is the catching up with people and the day certainly gave me opportunity to do that.
These are my notes from the day - they are not edited, but give some idea of what was talked about, and a few links for further reading.

Keynote:

Engaging the disengaged learner

Difference between how boys and girls were treated.
Ted talk about this. What was happening for boys in schools
This is research after that
Tends to apply more to disengaged learners in elementary level
Active learners, we wish they looked like students who read, are engaged and are excited to be at school
Really, they are: gamers, play with guns, love super heroes, and they are disengaged. Favourite subjects pe and lunch.
In the US if you are a boy you are 3 times as likely to be: Expelled, suspended, in Special Ed, Leanring disabled or emotionally disturbed.
Even higher if poor
4x more likely to be identified with adhd.
75-80%of all adhd medications are given to boys. Are we medicating just because they are boys?
Medication used as a calming tactic
Pisa test results, low for boys in reading and girls in maths and science. About 7years ago the girls topped everything.
For every 100 women who earn a bachelors degree, only 73 men earn one.
Zero tolerance policies where you can't write about certain things, eg death, tornadoes etc
Compressed curriculum, in US they are teaching things earlier
Cultural differences from classroom to their lives. We spend time at school, then we come home and do our learning
Minecraft vs Minecraft edu, can't blow things up and no zombies. Took all the fun out of it

Games? What can we do with them to truly engage kids?
Wanted to disrupt culture
It's important to engage the disengaged population.
Could have opportunity to move as another way.
Teachers like games as long as they are not violent. They prefer collaborative games as well
Problem with gaming
Raising Cain video. Not allowed to talk about death. Would say boy is adhd, but only thing he wants to talk about is death.

Normal development stages
Mixed evidence in impact of violent video gaming. Less and less mixed.
Kids who play games are less likely to commit those acts as they are living it out and experiencing failure through playing games.
Normal stage of boy development is about death.
Clips of interviews with boys - about failing
Trying to give the person the answer that they want.
In a game it's all right to fail. At school it's not. You only get 1 shot at it.
Game culture vs school culture
Gaming helped them with 21c learning skills
Madden,American football learnt lots about patterns
Lots of girls game, they play different games online. Companies are wanting girls to get skills from Call of duty type games as girls need those skills.
Not educational games. They are not interesting.
Not gamification either.
Start where THEY are. Learn THEIR games. Sit with them and lean their games. Can you flip a classroom with games?
Map content onto games
Pop culture, movement, project based.
Using libraries to house gaming computers and they find other things while they are there
One Stone school. Student governed
How do you deal with parents?
Wouldn't suggest a game above the appropriate age level
Games can be addictive
There are behaviours you need to pay attention to.
Don't like the violent part, then allow those that parents say is ok to watch violent movie - written consent.

What about attention span?
Since Sesame Street there has been conversation about attention span.
All fast back then, but we can still do study.

What about social life? Letting them play games. They socialise in a different way. They are very social beings.
It's about adults changing their definition of social.

Research outcomes. What is it that they are learning? Ask them what they do, not what they learn.
Increases communication, leading teams and tribes.
Specific skills for specific games
Doesn't want them in the classroom. Kids don't like 'educational games'

Screen time issues. Her kids all play but never worry about gaming time.
Key is making sure they have other activities. All in scouts, school plays.
If you let that get out of control it can. If they are not doing other things then it can be an issue.


Workshop 1
KateBrown, developing engaging integrated units

Works by herself
Supports school to develop curriculum that is relevant.

ICE
Important understandings for children
Connections need to connect with learning. They have to own it and connect to their world. How many times do we hear why are we doing this, will we need it?
Engaging and fun

Difference between multidisciplinary and interdisciplinary
Multi means many, inter means going between.

Nothing linking in multi, still silo


Beyond a topic into a concept
Want them to understand about this world and transfer into other contexts.
Understanding is the context and all subjects connect
Can use different contexts to give evidence as to what change

Concepts of change
Part present future, Seasons, School environment, Life cycles, Social, Physical, Technology, Agricultural, Entertainment, Why things change, Social justice, Politics, Food choices, Environmental, Family, Gaming, Resources in the future

People think in their subject area.

Planning unit around conceptual design. Context can be student choice. Can be challenging. Students tend to do a factual report so having the same context creates depth so they have to go back to the conceptual understanding.

When understand change they can learn how to deal with it.

Strategies for integrated learning

If you want integrated learning or needs to be relevan to all subjects

Learning areas that drive understandings of the world are generally social sciences, science, health and pe, some tech.
Where we communicate is English, maths and stats, arts, tech, or and language.
Need all working together.
 
Not just about doing a pretty project
Developing conceptual understandings requires the learner to :
Construct meaning
Make sense of things
See things from a different perspective
Develop deep understandings

Used to assess on what they knew and what they did.
Now 3d with understanding
Facts and concepts
Apply learning to different contexts

Why math concepts are so important. Water slide into paddling pool
Friction, materials, distance, physics,
Nothing we do where we only have to deal with one concept.
Using lots of combinations of concepts

Time required for collaboration. Expertise of teams is worth it

Direct acts of teaching are important sometimes.

How do we do this and relate to NZC

A concept is an abstraction which pulls together a number of facts. Concepts grip certain facts together

Transferable
Timeless
Universal
Abstract to different degrees
Not locked in place time or situation


We were given some pieces of paper to look at clarifying which were concepts and which were not - our group had a few we were unsure of.

Is space a concept or not, is both.
Prose has rules around it so not a concept.
Fiction. There are things that are and aren't. So not a concept.

When you don't understand a concept it is generally because you don't understand the language.
Could look at Anzac through the concept of conflict
Start with something the students can relate to. Still need to have some facts.
Connect the concept to the student first. Conflict with other students

Then go local. What is in your community? conflict with Cathedral
Then national
Then global, Syrian civil war
Young students start with just personal and local

Need an emotional connection to learning

We then worked in groups and looked in a bit more detail around the concepts of:
Conflict
Technology and Ethics
Innovation
Environment
Structure

Then looked at the planning of these concepts:
Select the concept, for example systems
Develop the understanding
Unpack for students
Guiding questions
Why is questioning difficult for students once they start school? They are good at it age 3 and 4!
Hands on activity to construct a meaning for themselves
Tall about classroom or school as a system then ask these questions.
Then go to NZ curriculum
Learning areas and achievements objectives that relate to concept
There are AOs that relate.
We select which ones we want to use.
Schools are doing 1 or 2 concepts a year. We have been in the habit of doing too much
Then use AO to turn into understanding

We don't use the AO enough with the students. Conceptual understanding is success criteria


Can use across curriculum levels - example of Community as a concept across Levels 3,5,7






CherylDoig - Provocations
Cheryl led us through 6 provocations and we then had the opportunity to go and write our thoughts on each. A great opportunity to think outside the box and look at some different ideas and thinking.


What do you think is happening here -  Painting in background and students on phones
They are engaged or they are not. Could be art gallery process of learning? Lots of possibilities
What is the relevance of the painting?

Let me invite you to believe pigs can fly. What are the possibilities for education?

1. "If you always do what you've always done, you will always get what you've always got".
Create a solution that pushes the boundaries of creativity

2. If you were the boss of education in NZ what would you do first?
Go online and respond

3. Give young people more choice, more access to technology, more and varied opportunities especially for independent learning while keeping each schools character and motivating is to learn. Just don't allow today's reality to limit tomorrow s possibilities.
How might we create a city that is #oneschool?

4. 21c skills
How might we map student learning in ways that we haven't yet considered. Foundational literacies

5.
The x prize www.xprize.org
Human Ai collaboration to tackle the world's grand challenges
Harvest water from thin air

6.
Online
Bit.ly/mlparents research of evidence and success, share resources


Emma Planicka
Where to start with the digital tech curriculum


How can we successfully integrate digital technologies in to our teaching

How can we support and engage students in understanding new advanced concepts
Do we already teach aspects of things like computational thinking day to day.
Progress outcomes.
Break down each of those.
Do our students have those skills yet?
Designing and developing digital outcomes



We were invited to try out a few different activities to use these outcomes:
Activities
Maze
Tynker space cadet tool

What key skills are they using day to day.
Making a sandwich
Sets of traffic lights

Using padlet to share ideas


Tools you can use:
Have basics then put more info in behind it on ppt
Sphero edu community

ibooks and Swift playground
CS Unplugged just been updated. Continual new resources being put up

Great day today - looking forward to tomorrow :)