Showing posts with label Augmented Reality. Show all posts
Showing posts with label Augmented Reality. Show all posts

Sunday, 6 October 2019

NZ MIEE Hui 2019 notes day one

These are my notes from Day One of the Microsoft Innovative Expert Educator hui held in Auckland. Amazing speakers and a great weekend connecting with like-minded kaimahi.


Getting the most out of being an MIE - Sonja Delafosse


Tips on getting the most out of being an MIE
You get out what you get in
Join the global FB group
Open the One Notequick start guide
Get involved with global connect plan
Earn a place at E 2Sydney March -26 - follow on FB
NZ selection process
Get involved in social media
Tweet meets
#MSFTeduchat
Use Microsoft Educator Centre - encourage school to do as a collaborative PD
New website in January
Become a trainer
Microsoft Education Blog https://blogs.microsoft.com/

set up learning events and teachmeets in NZ, use flipgrid, teams
Could do own learning marketplace
Get involved with SDGs , WE schools -bring global learning into the classroom
Service learning and global learning shows students they can make a difference
What is the mark you want to leave in this world ? What is your personal philosophy?

Digital technologies curriculum and integration - Chris Dillon


DT by 2020 should be imbedded into school programmes

Not compulsory but are expectations
Not about devices but how they work and solving problems
Leading Local Curriculum Guide
55 % of NZ GDP based around tech in 2 yrs time
Need to be trained and need to be training
Instead of being compulsory, they have added tech notes to NZC
Need to meet requirements
Need to cover all areas of tech
Hangarau has changed too
Over Year 1-10 should have skills in all five areas, developing skills in context
offer a variety of contexts and recognise links cross-curricular
school's responsibility to ensure DT is covered
Needs to be resourced and have PD provide support
Computational Thinking
about what computers do but doesn't have to be on a computer
Algorithms-well described set of instructions
recipe not necessarily algorithm -not always choice in there so just instructions
coming up with solutions, not just finding an answer
solves a problem or completes a task
BBC-learning - What is an algorithm video 
jigsaw , car, animation,, exemplars in curriculum -all examples of Computational thinking
sorting, looking for patterns, Dewey system
leave out unimportant info
how we look at the world is an abstraction
Algorithm design - identify instructions in order
Hello Ruby-resource for younger students
More resources on his slide deck
Previously Progress outcomes. Not therefore reporting on assessment. Give us a roadmap . Report on Achievement Outcomes not Progress Outcomes.
Focussed on outcome but it is about how you get there
Where can you get help
Makes links to SDG and translated to Māori
Kia Takatū - National Digital Readiness
Toolkits
NCEA

Cracking the code with real STEM projects - Pip Cleaves


Build learning experiences in which students learn for their future not our past
Stem.T4L - send resources out for a term trial
Immersive VR - under 13 unable to make the distinction so can't use immersive
3D printing and filming can be DT
Learning challenge
Project based learning - structured and explicit
REAL Rigorous Engaging Authentic Learning
80% projects have to leave a legacy in school or community - not putting the project in the skip
Design Thinking with REAL
NSW-curriculum in folder 48 projects there (in hui OneNote)
Literacy mapped once finished
Bring in experts
Legacy project
Create own challenges
Robotic kit
helper robotic -guide to school - My robotic helper
maths science geography music
Blue bot better batteries
make grid of community - code journey to school
Not as authentic - fighting  fires
Micro bit best place
Make micro pet first, collect data , draw map , out to parents
ozobot - design thinking
forces and Motion
hard to get real
Create and perform song
Makey Makey - Scratch
Can make comments on Scratch
Use Tynker instead as you can turn of commenting
EV3 Mindstorm
Lego Spike
Ready for Robocop
How cool is my school -VR
Then older A place of my own Year 9-10
3D Printing -Toystory- first-steps into design thinking
Digital architect -
wheelchair what does school need, draw up plans, design in minecraft, export to 3D printer
All achievable STEM projects
Film kit -School newsroom - use greenscreen
coding kit
CoSpaceEDU TynkerMinecraft - create mods for Minecraft
Makecode Arcade - Make code - charge to use arcade -raise funds
Tight loose tight - start narrow, open up, tight assessment
drone Kit  - going out
Tello edu drone -create community on floor and put person in for fire service to find
STEM projects should all have tech in them
Merge cubes  - christmas around the world

Workshop 1 - Digital Readiness - Rosalie Reiri


Kia Takatū as an assessment tool
Video of story of Maui and Mahuika
what can we do to push through boundaries
Mahuika - Maui grandmother - to get rope Maui used her hair
Te Pō- one main issue in school
Opportunity in DDDO
Issue -vandalism
This is in the darkness
Te Wehenga - Strategize ideas
Pause to select best solution currently
Te Ao Marama - Create a digital outcome using your solution
A website is more eLearning
Be good to have badges for Kia Takatū
Te Whakaata
Draw design

Workshop 2 - Ngā Motu - Whetu Paitai

Got asked to build te reo world

hard to do for outcomes
hardware barrier sometimes
first barriers to teachers is convincing parents and other staff
barrier - outcomes in te reo
Teacher package -
in standard Minecraft there is no Māori language 
Now there's instructions in Māori
Eventually want to doMinecraft in sign language
World of Ngā Motu
Can't teach te reo in isolation
All characters named after children or friends
Words used in here make sense in this world - relate world to item
Textures
things iron are still there
don't want to confuse so just some custom items
first lesson is personal glossary
build glossary and and take a picture -  goes into their portfolio
Can build up and print out
building the world , capture it, own it
has a level of control
can build islands
got piwakawaka, tuna, moa
sound for moa from Te Papa
Narrative of settlement
Waharoa - whole entrance
Marae atea open space
Get to explore marae safely -where is space -tikanga
Go to the NPC and learn with the students
Papa and Rangi and children in wharenui
niche knowledge based in English
knowledge has to be woven into te reo Māori
Protection, armpits put children under arm to protect
myth and legend wrong -they are narrative
e.g. Maui
purpose of model is to be representative
hook of Maui was their representation
Built that world with that in mind
All the places are nameless
If you want to engage in te reo this is not enough
use the community to come and help build
Take to our iwi
tikanga - correct way of doing things
No inherent tikanga in Minecraft
Creation of own tikanga
lessons in te reo
3rd lesson build space - explore parts + recreate
Kauri, totara
in the future want more ecology
eat birds
swamplands - harakeke
from pa and build own hapu eventually
build North Island in 1: 10 space -build up eventually. NPC to describe tikanga of their area

Workshop 3 - Developing effective collaboration skills through Minecraft - Trent Ray


Where can I take Minecraft?
Give agency and scaffold
knew they loved playing Minecraft
set up club on how to do basics
levelled out learning
had 100 students working closely
large grid paper then designed and allocated which parts
Already had face to face to sort colours, mines etc
Mesopotamia - remembered so much more
collaborate-to build a community
Create Utopian society
How do I know they are contributing
What are our strengths and weaknesses first
Plan what to do before going on Minecraft
Resolution
see cyberbullying need digital conflict resolution
learning protocols in digital spaces
Roles and responsibilities part of planning
Need awareness of themselves first - one could be bossy

A good leader understands these around them
Should you assign groups?
Depends on what you want them to do
building future capable learners - when assessing progress it doesn't matter
If product is important then it may matter
If have understanding they will be assessed on collaboration they can work better together
Giving them planning tools
Microsoft white board better sync than OneNote
steps to success - be accountable of what needs to be done and in what order
self regulation
Strategic-priorities
Post it notes
Weekly meeting
build a toolkit together
Setgoals
Reflect
Then we can assess
Design a new idea
Either redesigning existing - go on  the Minecraft site and  get another education lesson
Group 2 on One Note
Really important to have structure of goal setting and reflection
Group 3 landmark relevant to them their awa
Give them scenarios of what goes wrong and say how to solve
Pepeha in Minecraft



Friday, 20 May 2016

Teach Meet Christchurch

What a great afternoon. I really enjoyed having the opportunity to be in a room full of keen and motivated teachers who wanted to learn and wanted to share. This is my brief summary of the session, mainly for my own review, but there were a few things that I thought might interest others, so here it is in public.

Wilj Dekkers from STAC - Minecraft for Creative Writing


Wilj started by showing us a clip, The Piano , that he uses for students to be inspired to write about. I loved this idea and wished, just for a short moment, that I taught English so I could use this.
He talked about creating a Kiwiana theme park where students used Minecraft to create it and then they shared their learning with parents.
Picture by hobbymb
Using Pick a path stories, the students would write a story,  then create the world in Minecraft and then review the story. He found that using Minecraft helped write more content and more quality.
This year he has done this the other way. The students have made a rough sketch, then planned the story with Minecraft. He has seen the increase in motivation.
Maybe I do want to teach English....  no, maybe not.





Tom Neumann  - Riccarton - Using an alphanumeric self marking video game in Moodle to review content of Yr11 Economics (or any other subject)


Tom showed us a video of how he uses games for learning.
He has found that students are fully engaged and have total concentration for games. He says that they will keep trying to achieve, which I have seen before with gamification - suddenly students are not as worried about failing, they just keep trying until they get it right.
Using games and music for learning definitely strikes a chord with many students. I would like to investigate this further when I get time.


Sue McLachlan - Hagley - OneNote Learning Tools. 

I am passionate about these and feel they have a huge potential for classroom use. This was my presentation so I didn't take notes...
My Sway (awesome Office365 tool for presentations) can be found here.

Karen Gray - Haeata - Personalisation of Learning

Karyn talked about Personalization/Differentiation/Individualization and designing learning programmes that are flexible and responsive. It must be very exciting starting a new school with a clean slate to work from. She had many questions to ask of us as well and this is a great forum to share ideas.
#BFC630NZ - breakfast chat on Twitter at 6.30am each morning that is worth looking at. I may have to rearrange the shower order in our house so I can get to one of these, otherwise I will be a lurker and check them out later in the day.
She also talked about using the best device for the learning at the time rather than using 1:1

I loved the quote she used at the end:

John Holt - a perceptive educationalist


‘It would be to let every child be the planner, director of his own education, to allow and encourage him with the inspiration and guidance of more experienced and expert people, and as much help as he asked for, to decide what he has to learn, when he is to learn it, how he is to learn it, and how well he is learning it. It would make our schools,..... a resource for free and independent learning, which everyone in the community, of whatever age, could use as much or as little as he wanted.’




Tam Proctor - OneNote as a teacher planner

http://tamypblog.blogspot.co.nz/
As I use OneNote all the time, this wasn't new to me, but a couple of things were reminders for me to look into. Using templates - I really don't do this enough. also, being able to hyperlink to other pages is something I need to look into. I also need to use tick boxes more.
For each class, she plans with 3 sections - Content, Observations and Reflections. A good habit to get into.

thinkers_keys.jpg

Shira Withers - Our Lady Star of the Sea - How we as educators can help students with low working memories improve their self-management skills using digital technologies, thus  allowing them to experience success and move from a fixed to growth mindset.

http://mindlabassessments.blogspot.co.nz/

For self-management skills, Shira has the students using Trello. She also uses colour coded Google Slides Timetable in which they can add a daily or end of week reflection. This helps students to stay focussed.
She mentioned Tony Ryan's Thinking Keys which I hadn't heard of.

Donna Jones -STAC - Using a 3D app to inspire creative thought and ideas for creative writing. Primary and secondary.

Donna showed us the app Quiver, which you can download for free onto your phone. You print off pictures from http://quivervision.com/ colour them in then use the app which will bring them to life.
She says that the student's writing gone to another level as they can see things in 3D.
She uses it for fantasy writing, science and geography as well. A great tool to inspire students.

I've gone mad on this. I loved the colouring in for a start, then had a great time showing everyone how it worked! I even coloured my Pukeko with black and white stripes to make sure it really did render the colours that I had chosen. It looks very cool! Some of the pictures cost, but there are many free ones to try this out. This has huge possibilities and I can see it being a very useful app. The next step is to see if we can commission specific graphics for topics....

Sam McNeill - STAC - Google Earth - adding images and doing Google tours

Sam had his students using GoogleEarth to do a tour of the Karate Kid clip. Students made their own tour of places in the movie. One device between groups. He showed us that you can add images to the tour to make it very interactive. This looks like fun - where to next??



Overall, I found this a really inspiring learning experience. Lots to listen to, lots of ideas and motivated, forward thinking teachers. Looking forward to the next one to be hosted at St Andrew’s College on Thursday 11th August starting at 4:15pm. For more information, check out TeachMeet Christchurch. If you can't make it, you can also follow on Twitter #TMChch.